- 'Hello world' in wxWidgets: A Very Short Tutorial
- A tiny tutorial with code, by Robert Roebling.
- How to learn wxWidgets programming
- A personal view of how to learn a GUI framework, by Edward Ream.
- What Do These Sizer Things Do?
- One of the most intimidating parts of wxWidgets is figuring out how
sizers work. They are quite powerful, but sometimes unintuitive. This is
intended as a guide to aid in understanding what all those parameters
do. By Brian Victor.
- Intermediate wxWidgets Tutorial
- A more in-depth tutorial covering menus, toolbars, layout, events,
standard and custom dialogs, common and custom controls, drag &
drop, and drawing with device contexts, written by Jan Bodnar.
- Using Dev-C++ with wxWidgets
- How to use the Dev-C++ IDE with wxWidgets.
Programming C++ GUIs with the wxWidgets Library, by Jeff Cogswell
- The open source wxWidgets library makes programming GUIs incredibly
easy, far easier than with most platform APIs. Jeff Cogswell shows how
this handy C++ library can shorten your programming time with powerful
classes that are simple to use.
- Intellisense and wxWidgets
- How to get MS Visual Studio Intellisense working with wxWidgets.
- Using the VC++ IDE to compile wxWidgets applications
- How to Submit Patches
- A description of how to submit patches via SourceForge.
- Adding wxWidgets class documentation
- This note is aimed at people wishing to add documentation for a class to
either the main wxWidgets manual, or to their own manual, and describes
the use of Tex2RTF.
wxWidgets and Others
- Using wxWidgets with OpenCV
- Shows how to write a simple application displaying the video stream from
a camera obtained using OpenCV
in a wxWindow.
- Writing on-line help
- Options available when writing online help for wxWidgets applications.
See also the next technical note.
- Cross-compiling Windows applications on Linux
- Phil Blecker has contributed these notes for creating a cross-compiler
that is capable of producing DOS/Windows binaries from a Linux host.
- Using OpenGL with wxWidgets
- Using OpenGL or Mesa and wxWidgets, using the wxGLCanvas class bundled
- Writing installers for your application
- Some ways to distribute your wxWidgets application in a friendly way.
- How to use Windows .rc resource files to store wxWidgets .wxr files
- Using wxLoadUserResource to load WXR files from an application's
- wxWidgets and Active Accessibility
- The current status of accessibility support in wxWidgets.
- Building accessible wxWidgets apps
- An article contributed by AOL describing how to build accessible
- wxWidgets mnemonic FAQ
- An article contributed by AOL describing mnemonics (for executing
commands via the keyboard).